Upgrade System & Clicker Game Mechanics with Godot Engine: Idle Game Devlog #3
Robin Stickel
Views: 1238
Like: 39
It’s a clicker game now! I implemented a new concept in my Godot idle game that you probably know from games like Cookie Clicker or Clicker Heroes: Clicking! Not because I think this feature is so great in idle games, but because it actually makes sense for my context and my game.
In addition, players can now buy upgrades that make their investments even more successful and allow them to earn money faster. For the fact that I only had a few days of development time, I am satisfied with the result. What do you think?
► TIMECODES:
0:00 Intro
0:22 What I did the past Week
0:49 New Gameplay Features Explained
2:13 Creating a Clicker Game Mechanic
2:44 Upgrade System
3:47 Outro
► TWITCH:
► DISCORD:
► TWITTER:
► My Previous Video:
► Why I Develop Idle/Clicker Games:
► Music by:
Joakim Karud:
Lukas Kux:
#devlog #gamedev #clickergame
10.01.2023