Making a clicker game using Godot's Visual Scripting! - androidgamestore.net

Making a clicker game using Godot’s Visual Scripting!

Emilio
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A lot of people are scared of programming using a text editor, so I decided to create a tutorial on how to use Godot’s Visual Scripting to create a clicker game.
0:00 – Introduction
0:50 – Setting up the project
2:00 – Visual Scripting
27:31 – Trying the game
28:13 – News
29:50 – Begging for coin

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68 Comments

  1. Please make more tuts on Visual Scripting 😉

  2. Whenever I try to add the pressed function it just says Target Method not Found. What do I do?

  3. Great video! Even though I'm looking to use GDScript, I've gotten so much context from this video, it's hard to believe. I'm sure I'm able to use this knowledge when writing scripts, your explanations are really good.

    Please keep up the good work!

  4. I love your work, and everything you've done up to now. Please avoid profanity in tutorials — kids are most likely going to try these out and it's not a great experience to be listening to a tutorial and hearing that. You make your own choices of course, but my feedback is you can do these awesome videos without having to use profanity.

  5. Good explanations and a good video to follow along on. Easy to understand, thanks. I look forward to more video's on GoDOT from you.

  6. So, you never really discussed in the vid how to get through the bug in the end.
    At 23:44, "Add second" just popped out of nowhere. Trying to find how to do this at with Godot 3.1.1. Can't find it.
    So in the end, this clicker game didn't work for me like how it did on your vid.
    It would have if only it was explained how to add "Add second" .

    For those who are saying this is a "good" or even greater video, IDK what the kiss ass is for but it's lacking a lot of things when it comes to presentation.
    Although, thanks for this tutorial. I learned a lot how to do vs in Godot. Too bad it missed out on that one critical part of the program.

  7. Thanks for the tutorial. Was very helpful. Covered the basics well.

  8. Great video, but every time I try to drag the "Add seconds" box, I get a "Set seconds" box
    And if I drag it holding Ctrl It gives me "Get seconds"
    How do I get that "Add seconds" box? I've follow every single step, even that comment that you explained. I have 3.1.1 btw

  9. how can i add a price for the autoclickers?

  10. You are doing a really good job explaining everything!

  11. help when i drag out the add count variable i get not an int at the bottom but an any

  12. lol… thank God I didn't step into the middle of the Tutorial, and would have reset the variables the way shown, I'm glad Godot rectified the situation…. I would have gone nuts trying to figure it out on my own only to find it was a glitch and not me, as many things in Blender 2.8, such as screwy weight painting and armature selecting before 2.81…. arrrrggggg Thanks for the tutorials,,,, I need to be shown, if you give me a straight text instruction my brain gets bound up into a tight little knot.

  13. Very nice tutorial! I've watched a few tutorials on Godot Visual Scripting now and yours was the best by far. I only have one small critique, and that is about how you're handling seconds with the Delta. Instead of setting the "second" variable back to zero once it's greater than 1, you should instead subtract 1 from it.

    The logic here is this:

    If the second variable is at 0.9999 and the game lags for a half-second then your second variable will have 0.5 delta added to it, making it 1.4999. Simply setting it back to 0 means the player misses out on half a second of progress.

    This is actually happening every time you reset it to 0, just on a smaller scale, because you're always going over 1 second and then removing the extra progress. (0.9986 + 0.003 = 1.016)

    Instead, subtracting 1 from the second variable results in the player already making progress towards the next full 1-second increment. It's a small thing but can make a bit of a difference in a long playthrough of your game.

  14. good job, maybe next tutorial should be about endless runner?? I have question. How can i publish my clicker on itch.io?

  15. Yes, this "0" variables turns to "nill" is a pain in the a** hahahahaha

  16. Love how self amused you are at 19:45, and just that lone "fuck" near the beginning completely changes the feel of the entire thing. Very swell. I used to make maps in Brood War, utilising complex trigger systems to produce results that the devs had never imagined. Yet I can never get past the tutorial hell to learn proper game dev. Even having the little coding knowledge that I do, visual scripting is annoyingly inconvenient, but if I can internalise it and and bend to my will (obviously, I wanna make strat games xD) then it's brilliant. Maybe later I can convert to code. Thanks for the tutorial, onto the next one.

  17. great tutorial! thank’s for helping me wrap my head around this!

  18. A pretty good tutorial on Visual Scripting for Godot. I'm a programmer by trade, so I'm already familiar with GDScript, but I'm interested in learning more about these types of visual languages.

  19. I can't find the Available Nodes window where you dragged the Math Add operation. anyone can help?

  20. Anyone else experiencing a crash after connecting delta to A?(@ 16:54)I'm using version 3.2.1

  21. i am a coder and this visual thing confused me lol

  22. 27:40 Hey, it's not working for me. Number of "make something" not going up, and when i press its only goes +1 even if my "auto clicking" is 2 or more. How to fix?

  23. Is it possible to create FMV games with Godot and Visual Scripting? I have been making FMV games in other engines but id like to sink my teeth into Godot and learn whilst i go. i Followed your tutorial on getting video into GODOT and a button etc and seeing this visual scripting side of it too makes me think this would be perfect for fairly simple FMV games click this button to play one video or click the other to go a separate path etc. if you could do a tut on setting something like that up id be well happy 🙂

  24. I'm from Russia and I'm trying to understand something. it is a pity that there are no such good lessons in the Russian segment 🙁

  25. how did you create the add second box? tbh once you made that mistake and tried to blast through the troubleshooting it just gets too confusing because youre thinking and not explaining it properly.

  26. where can I see the available nodes in the new version?
    oh never mind it does it automatically now haha

  27. I really laughed hard when you said "Our brains are so fucked up, because we want to see numbers go up"

  28. I think the creators have watched your video. It now constructs stings automatically, and the whole bit with the seconds works now. Still has the null bug though. Thanks for the awesome video 🙂

  29. I don't like it because at the end he made a mistake and then says go to github for tutotial.

  30. Everything seemed to work just fine, but now it doesn't go up when clicking, also it doesn't update automatically. I had a different result from your video:

    0.018056

    0.016667

    0.018006

    0.016667

    0.016667

    0.016667

    0.017674

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.017956

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.018056

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.018056

    0.016667

    0.016667

    0.016667

    0.016667

    0.016667

    0.018056

    0.016667

    0.01554

    0.018056

    0.027894

    0.017712

    0.098955

  31. Is anyone else having a problem at 17:00 ??? Godot keep crashing whenever I plug the process delta into A.

  32. Perfect! I'm trying to learn how to change variables and use it… you did a great job with this video step by step! THANKS!

  33. 17 min mark I drag a line from delta to math input A it consistently crashes godot. =(

  34. hey I don't know how to get the available nodes tab

  35. when i run it , it says emit_signal: Error calling method from signal 'pressed': 'Node2D(Node2D.vs)::_on_Button2_pressed': Method not found..

  36. When I connect the get count to the set text I get an extra box and when I run it it does not work

  37. bruh why you said it bad games it not ( i love clicker games )

  38. "our brains are so fucked up we want to see numbers go up" why do i relate so much LMAO

  39. hey so uh i just did your tutorial and i love it,its the best one ive seen so far and ill watch the other parts today when i have time

  40. universal paperclips is actually not terrible once you reach midgame where almost everything is automated.

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