Create A 2D Idle Clicker Game in Unity! Tutorial 10 | Saving The Game When It Closes - androidgamestore.net

Create A 2D Idle Clicker Game in Unity! Tutorial 10 | Saving The Game When It Closes

TimmyJTech
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Hey guys, what’s up! Tim Here!
This save system will save data if you close the game! Using PlayerPrefs any data type can be saved even ulongs or booleans! By saving and loading these data types you can continue progression even when the game closes. I hope you all enjoy it!

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SerializeField:
PlayerPrefs:
DontDestoryOnLoad:
OnApplicationQuit:

Unity:

Visual Studio Code:

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3 Comments

  1. Finished all 10 Episodes. Thanks my man! Great Tutorial!

  2. Nice but to turn this in a multiplayer will be a pain right?^^

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